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June 1998 · Peripheral

S3 Savage3D (1998)

S3's first Savage chip, the debut of S3TC texture compression.

Poor yields limited supply. S3TC became DXT in DirectX and was built into Unreal Tournament and Quake III Arena.

See 1998 in the interactive timeline

Facts

Date
June 1998
Kind
Peripheral: Graphics card
Maker or publisher
S3
Platforms
DOS, Windows
Clock
100 to 120 MHz
Feature
S3TC texture compression
Bus
64-bit
Connection
AGP, PCI
Works with
DOS, Windows

Source: Wikipedia

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